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地板
樓主 |
發表於 2017-7-12 14:38:03
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只看該作者
int onoff;
main {
if(event_press(PS4_L3)) onoff=!onoff; //按下L3後重覆執行
if(onoff){
combo_run(L3_RapidFire);
}
}
combo L3_RapidFire {
set_val(PS4_LX , 100);
set_val(PS4_LY , -100);
set_val(PS4_CIRCLE, 100);
wait (100);
set_val(PS4_CIRCLE, 0);
wait (50);
set_val(PS4_CIRCLE, 100);
wait (50);
set_val(PS4_CIRCLE, 0);
wait (50);
set_val(PS4_CIRCLE, 100);
wait (50);
set_val(PS4_CIRCLE, 0);
wait (50);
set_val(PS4_SQUARE, 100);
wait (100);
set_val(PS4_SQUARE, 0);
wait (150);
set_val(PS4_LX , -100);
set_val(PS4_CIRCLE, 100);
wait (150);
set_val(PS4_CIRCLE, 0);
wait (50);
set_val(PS4_CIRCLE, 100);
wait (50);
set_val(PS4_CIRCLE, 0);
wait (50);
set_val(PS4_CIRCLE, 100);
wait (50);
set_val(PS4_CIRCLE, 0);
wait (50);
set_val(PS4_SQUARE, 100);
wait (100);
set_val(PS4_SQUARE, 0);
wait (100);
set_val(PS4_R3, 100);
wait (100);
} |
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