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大大幫忙看一下~
屬性終結技 發不出來
main {
if(get_val(PS4_UP)&&get_val(PS4_L2)) {
combo_run(repeat2);
}
}
combo repeat2 {
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(700);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(700);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(700);
set_val(PS4_CIRCLE, 100);
wait(100);
set_val(PS4_CIRCLE, 0);
wait(700);
set_val(PS4_CIRCLE, 100);
wait(100);
set_val(PS4_CIRCLE, 0);
wait(1200);
set_val(PS4_CIRCLE, 100);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_CIRCLE, 0);
set_val(PS4_TRIANGLE, 0);
wait(700);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(100);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(100);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(100);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(100);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(100);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(100);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(100);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(400);
} |
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